Factotum – 300 Words – REVIEW

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Disaster has struck. Upon coming to an asteroid belt, your spaceship is hit and life support is down. Oxygen is rapidly depleting and all you have are two quadrupedal deck robots controlled by old tech through the view of security cameras.

Factotum is a 3D puzzle game released for the Wii U by TACS Games. Traveling through 30 different levels, you’ll race time discovering what happened in the aftermath of the crash and stumble upon the real goings on within the ship in the pursuit to call for help.

You’re not alone. Luckily another has been spared from the collision and is able to help you along the way to regaining control over your space ship. He’ll communicate to you straight through the speaker on your Wii U gamepad giving you instructions and suggestions to get both deck robots to the freight elevators.

The entire game is dressed in a green color scheme that brings back memories of an Apple II computer. At first, the green completes the motif of your environment, but quickly becomes an eye strain. I found myself occasionally glancing at the wired rustic frame around the screen just to give my eyes a break.

The indie game sphere is no foreigner to puzzle games but with the introduction of the Wii U gamepad, the second screen gaming experience has baffled many developers including Nintendo themselves. TACS Games creates a great atmosphere that fulfills the prophecy of sitting in front of an old school console controlling these robots to perform a series of tasks to get them both to the elevator. Switching between the bots or collecting a box or two, clicking on the touchscreen is satisfying and a good sense of control.

Puzzle fans will find a lot here to play with for just $10 USD.

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